Designing 3D graphics : how to create real-time 3D models for games and virtual reality

By: White, Josh.
Material type: materialTypeLabelBookPublisher: New York, N.Y. : Wiley, 1996Description: 383 p. + 1 CD-ROM.Call No.: T385 W447D Subject(s): COMPUTER GRAPHICS | THREE-DIMENSIONAL DISPLAY SYSTEMS | REAL-TIME DATA PROCESSING
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T385 W447D (Browse shelf) In transit from Main Campus to City Campus since 2022-04-26 220119

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