Beginning game audio programming / Mason McCuskey ; series editor Andre LaMothe
By: McCuskey, Mason.
Contributor(s): LaMothe, Andre [ed.].
Material type: BookSeries: The Premier Press game development series.Publisher: Boston, Mass. : Premier Press, c2003Description: 352 p. : ill. + 1 CD-ROM.ISBN: 1592000290.Call No.: QA76.76 .C672 M322B Subject(s): COMPUTER GAMES -- PROGRAMMINGGeneral Note: Includes indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 M322B (Browse shelf) | Available | 200408050002 |
Browsing Main Campus Shelves , Shelving location: Book Shelves Close shelf browser
QA76.76.C672 L862I 2016 Introduction to 3D game programming with DirectX® 12 / | QA76.76 .C672 M322A The art of producing games / | QA76.76 .C672 M322A The art of producing games / | QA76.76 .C672 M322B Beginning game audio programming / | QA76.76 .C672 M327G Game coding complete / | QA76.76.C672 M327G 2013 Game coding complete / | QA76.76 .C672 M377 Massively multiplayer game development / |
Includes index
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