Character development and storytelling for games / Lee Sheldon
By: Sheldon, Lee.
Material type: BookPublisher: Boston, Mass. : Premier Press, 2004Description: 474 p. : ill.ISBN: 1592003532.Call No.: QA76.76 .C672 S534C Subject(s): COMPUTER GAMES -- PROGRAMMINGGeneral Note: Includes indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 S534C (Browse shelf) | Available | 200412230056 |
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QA76.76 .C672 S427 Secrets of the game business / | QA76.76 .C672 S427 Secrets of the game business / | QA 76.76 .C672 S473T 2009 3D game programming for teens / | QA76.76 .C672 S534C Character development and storytelling for games / | QA76.76 .C672 S534C Character development and storytelling for games / | QA76.76 .C672 S537D Data structures and algorithms for game developers / | QA76.76 .C672 S666R Real-time 3D terrain engines using C++ and Direct X 9 / |
Includes index
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