Introduction to the game industry / Michael E. Moore with Jennifer Sward
By: Moore, Michael E.
Contributor(s): Sward, Jennifer.
Material type: BookSeries: Game design and development series.Publisher: Upper Saddle River, N.J. : Pearson/Prentice Hall, c2007Description: 726 p. : ill.ISBN: 0131687433.Call No.: QA76.76 .C672 M667I Subject(s): COMPUTER GAMES -- PROGRAMMING | COMPUTER GAMES -- MARKETING | ELECTRONIC GAMES INDUSTRYGeneral Note: Includes indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 M667I (Browse shelf) | Available | 200708240008 |
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QA 76.76 .C672 M544G 2010 Game physics engine development : | QA 76.76 .C672 M544X XNA Game Studio 4.0 programming : | QA76.76.C672 M572G Game design essentials / | QA76.76 .C672 M667I Introduction to the game industry / | QA76.76.C672 M844T 3D for iPhone apps with Blender and SIO2 : your guide to creating 3D games and more with open-source software / | QA76.76 .C672 M937A Amazing 3-D Games adventure set | QA76.76 .C672 N577P 2008 Professional XNA programming : |
Includes index
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