Programming game AI by example / Mat Buckland
By: Buckland, Mat.
Material type: BookPublisher: Plano, Tex. : Wordware, c2005Description: 495 p. : ill.ISBN: 1556220782.Call No.: QA76.76 .C672 B824P Subject(s): COMPUTER GAMES -- DESIGN | COMPUTER GAMES -- PROGRAMMING | COMPUTER GRAPHICSBibliography, etc. Note: Includes bibliographical references and indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 B824P (Browse shelf) | Available | 200708280024 |
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QA76.76.C672 B687P 2013 Physics for game developers / | QA76.76 .C672 B722D Developing games in Java / | QA76.76 .C672 B722D Developing games in Java / | QA76.76 .C672 B824P Programming game AI by example / | QA76.76.C672 B872W The web game developer's cookbook : using JavaScript and HTML5 to develop games / | QA76.76 .C672 B976G Game level design / | QA76.76 .C672 C377M Microsoft XNA unleashed : |
Includes bibliographical references and index
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