Introduction to video game design and development / Joseph Saulter
By: Saulter, Joseph.
Material type: BookSeries: Video game design and development.Publisher: Boston, Mass. : McGraw-Hill/Irwin, c2007Edition: McGraw-Hill international ed.Description: 274 p. : ill. (some col.) + 1 CD-ROM.ISBN: 9780071103060.Call No.: QA76.76 .C672 S284I 2007 Subject(s): COMPUTER GAMES -- PROGRAMMING | COMPUTER GAMES -- DESIGN | VIDEO GAMES -- DESIGNBibliography, etc. Note: Includes bibliographical references and indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 S284I 2007 (Browse shelf) | Available | 200803140029 |
Browsing Main Campus Shelves , Shelving location: Book Shelves Close shelf browser
QA76.76 .C672 S247G Game creation and careers : | QA76.76 .C672 S262C Core techniques and algorithms in game programming / | QA76.76 .C672 S262C Core techniques and algorithms in game programming / | QA76.76 .C672 S284I 2007 Introduction to video game design and development / | QA76.76 .C672 S286G Game development essentials : | QA 76.76 .C672 S286G 2013 Game development essentials : | QA76.76.C672 S334A The art of game design : a book of lenses / |
Includes bibliographical references and index
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