Game development essentials : game interface design / Kevin Saunders, Jeannie Novak
By: Saunders, Kevin (Kevin D.).
Contributor(s): Novak, Jeannie.
Material type: BookPublisher: Australia : Thomson Delmar Learning, c2007Description: 271 p. : col. ill. + 1 DVD.ISBN: 9781418016203.Call No.: QA76.76 .C672 S286G Subject(s): COMPUTER GAMES -- PROGRAMMING | COMPUTER GAMES -- DESIGN | USER INTERFACES (COMPUTER SYSTEMS)Bibliography, etc. Note: Includes bibliographical references and indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 S286G (Browse shelf) | Available | 200803140030 |
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QA76.76 .C672 S262C Core techniques and algorithms in game programming / | QA76.76 .C672 S262C Core techniques and algorithms in game programming / | QA76.76 .C672 S284I 2007 Introduction to video game design and development / | QA76.76 .C672 S286G Game development essentials : | QA 76.76 .C672 S286G 2013 Game development essentials : | QA76.76.C672 S334A The art of game design : a book of lenses / | QA76.76 .C672 S364M 2013 Mobile game design essentials : a useful and detailed resource for designing games for mobile devices / |
Includes bibliographical references and index
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