Game development essentials : video game art / Todd Gantzler
By: Gantzler, Todd.
Material type: BookPublisher: Australia : Thomson/Delmar Learning, c2005Description: 328 p. : ill. (chiefly col.) + 1 CD-ROM.ISBN: 1401840663.Call No.: QA76.76 .C672 G367G Subject(s): COMPUTER GAMES -- PROGRAMMING | COMPUTER GRAPHICS | COMPUTER GAMES -- DESIGN | VIDEO GAMES -- DESIGNGeneral Note: Includes indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 G367G (Browse shelf) | Available | 200807260058 |
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QA76.76.C672 G353 2006 The game design reader : | QA76.76.C672 G353 2014 Game AI pro : | QA76.76.C672 G353 2015 Game AI pro2 : | QA76.76 .C672 G367G Game development essentials : | QA76.76 .C672 G387B Building interactive worlds in 3D : | QA76.76 .C672 G387B Building interactive worlds in 3D : | QA76.76 .C672 G427 2015 Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / |
Includes index
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