Programming an RTS game with Direct3D / Carl Granberg
By: Granberg, Carl.
Material type: BookSeries: Game development series.Publisher: Boston, Mass. : Charles River Media, c2007Description: 490 p. : ill. + 1 CD-ROM.ISBN: 9781584504986.Call No.: QA76.76 .C672 G726P Subject(s): COMPUTER GAMES -- PROGRAMMING | DIRECT3DBibliography, etc. Note: Includes bibliographical references and indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76 .C672 G726P (Browse shelf) | In transit from Main Campus to City Campus since 2022-09-10 | 200808050046 |
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QA76.76 .C672 G427 2015 Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / | QA76.76 .C672 G726G Gender inclusive game design : | QA76.76 .C672 G726G Gender inclusive game design : | QA76.76 .C672 G726P Programming an RTS game with Direct3D / | QA76.76.C672 G733G 2014 Game engine architecture / : | QA76.76 .C672 G743R Real-world Flash game development : | QA76.76 .C672 G837L 2012 Learn GameSalad for iOS : game development for iPhone, iPad, and HTML5 / |
Includes bibliographical references and index
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