Real-world Flash game development : how to follow best practices and keep your sanity / Chris Griffith

By: Griffith, Christopher, 1979-.
Material type: materialTypeLabelBookPublisher: Amsterdam : Elsevier, c2010Description: 317 p. : ill. (some col.).ISBN: 9780240811789.Call No.: QA76.76 .C672 G743R Subject(s): COMPUTER GAMES -- PROGRAMMING | COMPUTER ANIMATION | FLASH (COMPUTER FILE)General Note: Includes index
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Includes index

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