AI game engine programming / Brian Schwab
By: Schwab, Brian.
Material type: BookPublisher: Australia : Course Technology, Cengage Learning, c2009Edition: 2nd ed.Description: 710 p. : ill. + 1 CD-ROM.ISBN: 9781584505723.Call No.: QA 76.76 .C672 S382A 2009 Subject(s): Computer games -- Programming | Artificial intelligence | Computer games -- DesignBibliography, etc. Note: Includes bibliographical references and indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA 76.76 .C672 S382A 2009 (Browse shelf) | Available | 201006110097 |
Browsing Main Campus Shelves , Shelving location: Book Shelves Close shelf browser
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Includes bibliographical references and index
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