Introduction to 3D game programming with DirectX 10 / Frank D. Luna
By: Luna, Frank D.
Material type: BookPublisher: Plano, Tex. : Wordware, c2008Description: 502 p. : ill.ISBN: 9781598220537.Call No.: QA 76.76 .C672 L862I Subject(s): Computer games -- Programming | DirectX | Three-dimensional display systemsBibliography, etc. Note: Includes bibliographical references and indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA 76.76 .C672 L862I (Browse shelf) | Available | 201008270037 |
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QA76.76 .C672 L622N .NET game programming with directX 9.0 / | QA76.76 .C672 L622N .NET game programming with directX 9.0 / | QA76.76.C672 L846L 2016 Learning C# by developing games with Unity 5.x : | QA 76.76 .C672 L862I Introduction to 3D game programming with DirectX 10 / | QA 76.76 .C672 L862I Introduction to 3D game programming with DirectX 11 / | QA76.76.C672 L862I 2016 Introduction to 3D game programming with DirectX® 12 / | QA76.76 .C672 M322A The art of producing games / |
Includes bibliographical references and index
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