XNA Game Studio 4.0 programming : developing for Windows phone 7 and Xbox 360 / Tom Miller, Dean Johnson
By: Miller, Tom.
Contributor(s): Johnson, Dean.
Material type: BookSeries: Developer's library.Publisher: Upper Saddle River, N.J. : Addison-Wesley, c2011Description: 505 p. : ill.ISBN: 9780672333453.Call No.: QA 76.76 .C672 M544X Subject(s): Microsoft XNA (Computer file) | Windows phone (Computer file) | Computer games -- Programming | Computer games -- Design | Xbox 360 (Video game console) | Xbox video gamesGeneral Note: Includes indexCurrent location | Call number | Status | Date due | Barcode |
---|---|---|---|---|
Main Campus Book Shelves | QA 76.76 .C672 M544X (Browse shelf) | Available | 201103240031 |
Browsing Main Campus Shelves , Shelving location: Book Shelves Close shelf browser
QA76.76 .C672 M523I The indie game development survival guide / | QA76.76 .C672 M543M Microsoft XNA game studio 2.0 : | QA 76.76 .C672 M544G 2010 Game physics engine development : | QA 76.76 .C672 M544X XNA Game Studio 4.0 programming : | QA76.76.C672 M572G Game design essentials / | QA76.76 .C672 M667I Introduction to the game industry / | QA76.76.C672 M844T 3D for iPhone apps with Blender and SIO2 : your guide to creating 3D games and more with open-source software / |
Includes index
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