Game physics engine development : how to build a robust commercial-grade physics engine for your game / Ian Millington

By: Millington, Iam.
Material type: materialTypeLabelBookPublisher: Amsterdam : Elsevier, c2010Edition: 2nd ed.Description: 522 p. : ill.ISBN: 9780123819765.Call No.: QA 76.76 .C672 M544G 2010 Subject(s): Computer games -- Programming | Physics -- Data processingBibliography, etc. Note: Includes bibliographical references and index
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QA 76.76 .C672 M544G 2010 (Browse shelf) Available 201103240035

Includes bibliographical references and index

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