Game development essentials : game interface design / Kevin D. Saunders, Jeannie Novak.
By: Saunders, Kevin (Kevin D.).
Contributor(s): Novak, Jeannie.
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|
Main Campus Book Shelves | QA 76.76 .C672 S286G 2013 (Browse shelf) | Available | 201306030118 |
Browsing Main Campus Shelves , Shelving location: Book Shelves Close shelf browser
QA76.76 .C672 S262C Core techniques and algorithms in game programming / | QA76.76 .C672 S284I 2007 Introduction to video game design and development / | QA76.76 .C672 S286G Game development essentials : | QA 76.76 .C672 S286G 2013 Game development essentials : | QA76.76.C672 S334A The art of game design : a book of lenses / | QA76.76 .C672 S364M 2013 Mobile game design essentials : a useful and detailed resource for designing games for mobile devices / | QA 76.76 .C672 S382A 2009 AI game engine programming / |
Includes bibliographical references and index
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