3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling. Volume 1 / Andrew Gahan.
By: Gahan, Andrew.
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|
Main Campus Book Shelves | TR897.7 G332T 2011 (Browse shelf) | Available | 201306040003 |
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TR897.7 F677G 2015 The green screen handbook : | TR897.7 F686 Foundation Flash cartoon animation / | TR897.7 G332T 3ds Max modeling for games. | TR897.7 G332T 2011 3ds Max modeling for games : | TR897.7 G472A 2010 Adobe Flash professional CS5 : | TR897.7 G733F Foundation Flash CS3 for designers / | TR897.7 G733H How did they do that ? : |
Includes index
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