Game character creation with blender and unity / Chris Totten.
By: Totten, Christopher W.
Material type: BookPublisher: Indianapolis, Ind. : Wiley, c2012Description: 292 p. : ill. (chiefly col.).ISBN: 9781118172728.Call No.: QA76.76.C672 T677G Subject(s): Blender (Computer file) | Unity (Electronic resource) | Video game characters -- Design | Computer games -- Programming | Three-dimensional display systems | Computer animationGeneral Note: Includes indexCurrent location | Call number | Status | Date due | Barcode |
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Main Campus Book Shelves | QA76.76.C672 T677G (Browse shelf) | Available | 201306040025 |
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QA76.76 .C672 S742S Shaders : | QA76.76 .C672 S776C Creating game art for 3D engines / | QA76.76 .C672 S925B Basic game design and creation for fun & learning / | QA76.76.C672 T677G Game character creation with blender and unity / | QA76.76 .C672 T747S 2016 Sams teach yourself unity game development in 24 hours / | QA76.76 .C672 V368E 2008 Essential mathematics for games and interactive applications : | QA76.76 .C672 W377T 3D games : |
Includes index
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