A theory of fun for game design / by Raph Koster.

By: Koster, Raph, 1971-.
Material type: materialTypeLabelBookPublisher: Sebastopol, Calif. : O'Reilly Media, c2014Edition: 2nd. ed.Description: 244 p. : col. ill.ISBN: 9781449363215.Call No.: QA76.76.C672 K677T 2014 Subject(s): Computer games -- Design | Computer games -- Social aspects
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