Introduction to 3D game programming with DirectX® 12 / Frank D. Luna.
By: Luna, Frank D [author].
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|
Main Campus Book Shelves | QA76.76.C672 L862I 2016 (Browse shelf) | Available | 2016000005611 |
Includes bibliographical references and index
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