Physics for game developers / David M. Bourg and Bryan Bywalec.
By: Bourg, David M.
Contributor(s): Bywalec, Bryan.
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|
Main Campus Book Shelves | QA76.76.C672 B687P 2013 (Browse shelf) | Available | 2016000005893 |
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QA76.76 .C672 A774 AI game programming wisdom 2 / | QA76.76 .C672 B373G 2004 Game design / | QA76.76 .C672 B373G 2004 Game design / | QA76.76.C672 B687P 2013 Physics for game developers / | QA76.76 .C672 B722D Developing games in Java / | QA76.76 .C672 B722D Developing games in Java / | QA76.76 .C672 B824P Programming game AI by example / |
"Science, math, and code for realistic effects"--cover
Includes bibliographical references and index
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