Real-time 3D terrain engines using C++ and Direct X 9 /
Gregory Snook
- Hingham, Mass. : Charles River Media, c2003
- 374 p. : ill. + 1 CD-ROM
- Game development series .
Includes bibliographical references and index
1584502045
COMPUTER GAMES--PROGRAMMING THREE-DIMENSIONAL DISPLAY SYSTEMS DIRECT3D C++ (COMPUTER PROGRAM LANGUAGE)