TY - BOOK AU - Snook,Greg TI - Real-time 3D terrain engines using C++ and Direct X 9 T2 - Game development series SN - 1584502045 AV - QA76.76 .C672 S666R PY - 2003/// CY - Hingham, Mass. PB - Charles River Media KW - COMPUTER GAMES KW - PROGRAMMING KW - THREE-DIMENSIONAL DISPLAY SYSTEMS KW - DIRECT3D KW - C++ (COMPUTER PROGRAM LANGUAGE) N1 - Includes bibliographical references and index ER -