Millington, Iam

Game physics engine development : how to build a robust commercial-grade physics engine for your game / Ian Millington - 2nd ed. - Amsterdam : Elsevier, c2010 - 522 p. : ill.

Includes bibliographical references and index

9780123819765


Computer games--Programming
Physics--Data processing

QA 76.76 .C672 / M544G 2010