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101.
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J2ME : game programming / Martin J. Wells
by Wells, Martin J. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Boston, Mass. : Premier Press, c2004Accession number(s): 200502020004, 200503160058.Availability: Items available for loan: Main Campus [Call number: QA76.73 .J38 W444J] (1).
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102.
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103.
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|
Killer game programming in Java / Andrew Davison.
by Davison, Andrew. Edition: 1st ed.Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Beijing : O'Reilly, 2005Accession number(s): 2015000003170.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 D384K 2005] (1).
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104.
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105.
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106.
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107.
|
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108.
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|
Learning XNA 4.0 / Aaron Reed.
by Reed, Aaron. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Beijing : O'Reilly, c2011Accession number(s): 201106060028.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 R442L 2011] (1).
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109.
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110.
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111.
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Macromedia Flash professional 8 game development / Glen Rhodes
by Rhodes, Glen. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Boston, Mass. : Charles River Media, c2007Accession number(s): 200804020027.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 R462M] (1).
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112.
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Massively multiplayer game development / edited by Thor Alexander
by Alexander, Thor, 1968- [ed.]. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Hingham, Mass. : Charles River Media, c2003Accession number(s): 200408020006, 200408020007.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 M377] (1).
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113.
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Mathematics for 3D game programming and computer graphics / Eric Lengyel
by Lengyel, Eric. Edition: 2nd ed.Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Hingham, Mass. : Charles River Media, c2004Accession number(s): 200408050034, 200409080059, 200408050035.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 L463M 2004] (1).
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114.
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115.
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116.
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117.
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118.
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119.
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Monster gaming / Ben Sawyer
by Sawyer, Ben. Material type: Book; Literary form:
Not fiction
; Audience:
General;
Publisher: Scottsdale, Ariz. : Paraglyph Press, c2003Accession number(s): 200311080030, 200311080031.Availability: Items available for loan: Main Campus [Call number: GV1469.15 S289M] (1).
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120.
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Online game interactivity theory / Markus Friedl
by Friedl, Markus. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Hingham, Mass. : Charles River Media, c2003Accession number(s): 200603160026, 200603160027.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 F743O] (1).
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