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201.
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Monopoly Material type: Visual material; Type of visual material:
legal article
; Audience:
General;
Accession number(s): 2022000000522, 2023000000513, 2023000000514, 2024000000183, 2024000000184.Availability: Items available for loan: Main Campus [Call number: GAME0019] (5).
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202.
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Monster gaming / Ben Sawyer
by Sawyer, Ben. Material type: Book; Literary form:
Not fiction
; Audience:
General;
Publisher: Scottsdale, Ariz. : Paraglyph Press, c2003Accession number(s): 200311080030, 200311080031.Availability: Items available for loan: Main Campus [Call number: GV1469.15 S289M] (1).
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203.
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More team games for trainers
by Nilson, Carolyn D. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York, N.Y. : McGraw-Hill, 1998Accession number(s): 230937, 230938.Availability: Items available for loan: Main Campus [Call number: HD66 N547M] (1).
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204.
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Official report on organizing the Tenth ASEAN University Games
by Ramkhamhaeng University. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Bangkok : The Univ., 1999Other title: The 10th ASEAN University Games.Accession number(s): 20920000035.Availability: Items available for loan: Main Campus [Call number: GV351.5 .T5 R354O 1999] (1).
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205.
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Online game interactivity theory / Markus Friedl
by Friedl, Markus. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Hingham, Mass. : Charles River Media, c2003Accession number(s): 200603160026, 200603160027.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 F743O] (1).
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206.
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Pandemic Legacy. Season 1 / game design Matt Leacock, Rob Daviau
by Leacock, Matt | Daviau, Rob. Material type: Visual material; Type of visual material:
legal article
; Audience:
General;
Rosevill, Minn : Z-Man Games, ©2018Accession number(s): 2024000000345.Availability: Items available for loan: Main Campus [Call number: GAME0073] (1).
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207.
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208.
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Physics for game developers / David M. Bourg and Bryan Bywalec.
by Bourg, David M | Bywalec, Bryan. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Beijing : O'Reilly, 2013Accession number(s): 2016000005893.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 B687P 2013] (1).
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209.
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210.
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211.
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Playing with words
by Shipley, Joseph T. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Englewood Cliffs, N.J. : Prentice-Hall, 1960Accession number(s): 41217.Availability: Items available for loan: Main Campus [Call number: GV1507 .W8 S546P] (1).
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212.
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213.
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214.
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215.
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Pro Android games / Vladimir Silva.
by Silva, Vladimir. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: United States : Apress, c2009Accession number(s): 201205310026, 201206150045.Availability: Items available for loan: Main Campus [Call number: QA 76.76 .A65 S548P] (2).
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216.
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Pro Tools 10 for game audio / Greg deBeer.
by DeBeer, Greg. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Australia : Course Technology, Cengage Learning, c2012Accession number(s): 201306030126.Availability: Items available for loan: Main Campus [Call number: TK 7881.4 D423P] (1).
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217.
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218.
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Professional HTML5 mobile game development / Pascal Rettig.
by Rettig, Pascal. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Indianapolis, Ind. : Wiley, c2012Accession number(s): 201306040053.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 R477P] (1).
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219.
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220.
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