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81.
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82.
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Dream On! / game design : Julien Prothiere and Alexandre Droit
by Prothiere, Julien | Droit, Alexandre. Material type: Visual material; Type of visual material:
legal article
; Audience:
General;
Copyright date: Singapore : CMON Global Limited, ©2021Accession number(s): 2024000000695.Availability: Items available for loan: Main Campus [Call number: GAME0090] (1).
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83.
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DSLR cinema : crafting the film look with video / Kurt Lancaster.
by Lancaster, Kurt, 1967-. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Amsterdam : Elsevier, c2011Accession number(s): 201209250006, 201209250007.Availability: Items available for loan: Main Campus [Call number: TR 862 L362D] (2).
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84.
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85.
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86.
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Family games / edited by Brian Burns
by Burns, Brian [ed.]. Material type: Book; Literary form:
Not fiction
; Audience:
General;
Publisher: Kent : Grange, 2002Accession number(s): 200304230021, 200304230022.Availability: Items available for loan: Main Campus [Call number: GV182.8 F354] (1).
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87.
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88.
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Flash games studio / Sham Bhangal ... [et al.]
by Bhangal, Sham. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Birmingham : Friends of ED, 2001Accession number(s): 200208030012, 200208030013, 200208030015.Availability: No items available
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89.
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Flash MX games : actionscript for artists / Nik Lever
by Lever, Nik. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Oxford : Focal Press, 2003Accession number(s): 200406280013, 200406280014.Availability: Items available for loan: Main Campus [Call number: TR897.7 L483F] (1).
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90.
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91.
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Fruit Passion / game design : Peter Szollosi ; Eagle-Gryphon Games
by Szollosi, Peter | Eagle-Gryphon Games | FRED Distribution Inc. Material type: Visual material; Type of visual material:
legal article
; Audience:
General;
Manufacturer: China : FRED Distribution Inc., ©2020Accession number(s): 2023000000096.Availability: Items available for loan: Main Campus [Call number: GAME0049] (1).
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92.
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93.
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94.
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95.
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96.
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97.
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98.
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Game art : creation, direction, and careers / Riccard Linde
by Linde, Riccard. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Hingham, Mass. : Charles River Media, c2005Accession number(s): 200804020032.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 L562G] (1).
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99.
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Game character creation with blender and unity / Chris Totten.
by Totten, Christopher W. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Indianapolis, Ind. : Wiley, c2012Accession number(s): 201306040025.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 T677G] (1).
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100.
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Game coding complete / Mike "MrMike" McShaffry and David "Rez" Graham.
by McShaffry, Mike | Graham, David. Edition: 4th ed.Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Australia : Course Technology, Cengage Learning, 2013Accession number(s): 2015000003977.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 M327G 2013] (1).
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