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Beginning iOS 4 application development / Wei-Meng Lee.
by Lee, Wei-Meng. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Indianapolis, Ind. : Wiley, c2010Accession number(s): 201106060020.Availability: Items available for loan: Main Campus [Call number: QA76.8.I64 L43B 2010] (1).
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Beginning iOS 6 development : exploring the iOS SDK / David Mark ... [et al.].
by Mark, Dave. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: New York, N.Y. : Apress, c2013Other title: Beginning iOS6 development : exploring the iOS SDK.Accession number(s): 201306040013.Availability: Items available for loan: Main Campus [Call number: QA76.8.I64 B434] (1).
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6.
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Beginning iOS game development / Patrick Alessi.
by Alessi, Patrick. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Indianapolis, Ind. : Wiley, c2012Accession number(s): 201205310005, 201208070010.Availability: Items available for loan: Main Campus [Call number: QA 76.76 .C672 A437B] (2).
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Head first iPhone development / Dan Pilone, Tracey Pilone
by Pilone, Dan | Pilone, Tracey. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Beijing : O'Reilly, c2010Accession number(s): 201109120008.Availability: Items available for loan: Main Campus [Call number: QA 76.8 .I64 P546H] (1).
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iPhone 4S all-in-one for dummies / by Joe Hutsko and Barbara Boyd.
by Hutsko, Joe, 1963- | Boyd, Barbara. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Hoboken, N.J. : Wiley, c2012Accession number(s): 201205310006.Availability: Items available for loan: Main Campus [Call number: QA 76.8 .I64 H877I] (1).
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13.
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14.
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15.
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iPhone app development : the missing manual / Craig Hockenberry
by Hockenberry, Craig. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Beijing : Pogue Press/O'reilly, 2010Accession number(s): 201007300070.Availability: Items available for loan: Main Campus [Call number: QA76.8 .I64 H624I] (1).
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16.
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iPhone design award-winning projects / : Chris dannen.
by Dannen, Chris. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: [Berkeley, Calif.] : Apress, c2009Accession number(s): 201306040038.Availability: Items available for loan: Main Campus [Call number: QA76.8.I64 D366I 2009] (1).
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18.
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iPhone game development / Chris Craft and Jamey McElveen
by Craft, Chris | McElveen, Jamey. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Indianapolis, Ind. : Wiley, c2010Accession number(s): 201006110080.Availability: Items available for loan: Main Campus [Call number: QA76.8 .I64 C723I] (1).
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20.
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iPhone game development for teens / Clayton Crooks.
by Crooks, Clayton. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Australia : Course Technology, Cengage Learning, c2013Accession number(s): 201306030130.Availability: Items available for loan: Main Campus [Call number: QA 76.8 .I64 C766I] (1).
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