000 01029nam0a22002770a04500
001 000128604
005 20190530145059.0
008 s2004 xxu fnx000 000 0neng d
020 _a1584502894
035 _a2004007756
050 4 _aQA76.76 .C672
_bA774
245 0 0 _aAI game programming wisdom 2 /
_cedited by Steve Rabin
260 _aHingham, Mass. :
_bCharles River Media,
_cc2004
300 _a732 p. :
_bill. (some col.) +
_e1 CD-ROM
504 _aIncludes bibliographical references and index
650 0 _aCOMPUTER GAMES
_xDESIGN
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
650 0 _aCOMPUTER GRAPHICS
650 0 _aARTIFICIAL INTELLIGENCE
700 1 _aRabin, Steve,
_eed.
949 _b200408050008
_p3148.00
_nBUR
_rSID02 RONO20040519 ORDNO25
_t10
_c10
_lB
_hQA76.76 .C672
_j0
_iA774
949 _b200408050009
_p3148.00
_nBUK
_rSID02 RONO20040519 ORDNO25
_t10
_c10
_lB
_hQA76.76 .C672
_j0
_iA774
990 _aA37125
_bAug 13 2004 9:03AM
991 _a07
_b01
_cคอมพิวเตอร์
942 _2lcc
_cBK
999 _c208181
_d208181