000 00840nam0a22002530a04500
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020 _a1558607323
035 _a2005002904
040 _aTH-BaBU
_cTH-BaBU
050 4 _aQA76.76 .C672
_bE742R
100 1 _aEricson, Christer
245 1 0 _aReal-time collision detection /
_cChrister Ericson
260 _aAmsterdam :
_bElsevier,
_cc2005
300 _a593 p. :
_bill. +
_e1 CD-ROM
490 0 _aMorgan Kaufmann series in interactive 3D technology
504 _aIncludes bibliographical references and index
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
942 _2lcc
_cBK
949 _b200505260100
_p3148.00
_nBUR
_rSID02 RONO20050288 ORDNO4
_t10
_c10
_lB
_hQA76.76 .C672
_j0
_iE742R
990 _aA47077
_bJun 2 2005 1:05PM