000 | 00980nam0a22002650a04500 | ||
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001 | 000140141 | ||
005 | 20190530160406.0 | ||
008 | s2003 xxu fnx000 000 0neng d | ||
020 | _a1584502150 | ||
035 | _a2006001071 | ||
050 | 4 |
_aQA76.76 .C672 _bF743O |
|
100 | 1 | _aFriedl, Markus | |
245 | 1 | 0 |
_aOnline game interactivity theory / _cMarkus Friedl |
260 |
_aHingham, Mass. : _bCharles River Media, _cc2003 |
||
300 |
_a432 p. : _bill. + _e1 CD-ROM |
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504 | _aInclues bibliographical references and index | ||
650 | 0 |
_aCOMPUTER GAMES _xDESIGN |
|
650 | 0 |
_aCOMPUTER GAMES _xPROGRAMMING |
|
650 | 0 | _aINTERACTIVE COMPUTER SYSTEMS | |
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990 |
_aA40064 _bMar 24 2006 2:28PM |
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991 |
_a07 _b01 _cคอมพิวเตอร์ |
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942 |
_2lcc _cBK |
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999 |
_c217419 _d217419 |