000 00834nam0a22002530a04500
001 000147525
005 20190530161336.0
008 s2005 xxu fnx000 000 0neng d
020 _a1556220782
035 _a2007003829
050 4 _aQA76.76 .C672
_bB824P
100 1 _aBuckland, Mat
245 1 0 _aProgramming game AI by example /
_cMat Buckland
260 _aPlano, Tex. :
_bWordware,
_cc2005
300 _a495 p. :
_bill.
504 _aIncludes bibliographical references and index
650 0 _aCOMPUTER GAMES
_xDESIGN
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
650 0 _aCOMPUTER GRAPHICS
949 _b200708280024
_p1613.00
_nBUK
_rSID02 RONO20070439 ORDNO2
_t10
_c10
_lB
_hQA76.76 .C672
_j0
_iB824P
990 _aA40064
_bAug 30 2007 4:41PM
991 _a07
_b01
_cคอมพิวเตอร์
942 _2lcc
_cBK
999 _c223715
_d223715