000 01026nam a2200325 a 4500
001 000313647
005 20190826145844.0
008 170726s2016 caua f b 000 0 eng d
020 _a9781511744041
050 0 _aBF503
_bC468A 2016
100 1 _aChou, Yu-Kai
245 1 0 _aActionable Gamification :
_bbeyond points, badges, and leaderboards /
_cYu-kai Chou.
264 4 _aFremont, Calif. :
_bOctalysis Media,
_c©2016
300 _a499 pages :
_billustrations.
336 _atext
_2rdacontent
337 _aunmediated
_2reamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references
650 0 _aMotivation (Psychology)
650 0 _aDesign
_xHuman factors
650 0 _aDesign
_xPsychological aspects
650 0 _aDesign
_xSocial aspects
650 0 _aDesign
_xPhilosophy
650 0 _aUser-centered system design
650 0 _aElectronic games
_xDesign
946 _a75-2
_bNew titles in March 2018
990 _aA47060
_b20180314
991 _apsy
_bgen
942 _2lcc
_cBK
999 _c249422
_d249422