000 01679nam a22002774a 4500
999 _c253793
_d253793
003 TH-BaBU
005 20220326100511.0
008 020227s2002 caua 000 0 eng d
020 _a9780787960810
020 _a9780787965259 (electronic bk.)
040 _aDLC
_cTH-BaBU
050 0 0 _aLB1029.G3
_bS92 2002
100 1 _aSugar, Steve.
245 1 0 _aPrimary games
_h[electronic resource] :
_bexperiential learning activities for teaching children K-8 /
_cSteve Sugar, Kim Kostoroski Sugar.
250 _a1st ed.
260 _aSan Francisco, CA :
_bJossey-Bass,
_cc2002.
300 _a1 online resource.
490 0 _aThe Jossey-Bass education series
505 0 _aTeaching with games. How games can promote learning. Selecting an appropriate game. Developing game content. Setting up and running a game -- Twenty-five games. Activity cards. Alphabet soup. At risk. Balloon juggle. Batter up! Bingo 1, letter bingo. Bingo 2, math bingo. Bingo 3, wall bingo. Bits and pieces. Bubbles. Crosswords. Dilemma. Fast track. Grab bag. Granny squares. Guesstimate. Guggenheim. Knowledge golf. Lightning round. Medley relay. Music time. Scavenger hunt. Spin off. Three-in-a-row. Trash ball -- Finding the right game. Appendix one, game summaries. Appendix two, sample game lessons. Appendix three, games for special situations. Appendix four, game match matrix.
650 0 _aEducational games.
650 0 _aActivity programs in education.
650 0 _aExperiential learning.
700 1 _aSugar, Kim Kostoroski,
_d1975-
856 4 1 _uhttp://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=74199&site=ehost-live&scope=site
_zElectronic Resources
942 _2lcc
_cEB