000 | 01679nam a22002774a 4500 | ||
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999 |
_c253793 _d253793 |
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003 | TH-BaBU | ||
005 | 20220326100511.0 | ||
008 | 020227s2002 caua 000 0 eng d | ||
020 | _a9780787960810 | ||
020 | _a9780787965259 (electronic bk.) | ||
040 |
_aDLC _cTH-BaBU |
||
050 | 0 | 0 |
_aLB1029.G3 _bS92 2002 |
100 | 1 | _aSugar, Steve. | |
245 | 1 | 0 |
_aPrimary games _h[electronic resource] : _bexperiential learning activities for teaching children K-8 / _cSteve Sugar, Kim Kostoroski Sugar. |
250 | _a1st ed. | ||
260 |
_aSan Francisco, CA : _bJossey-Bass, _cc2002. |
||
300 | _a1 online resource. | ||
490 | 0 | _aThe Jossey-Bass education series | |
505 | 0 | _aTeaching with games. How games can promote learning. Selecting an appropriate game. Developing game content. Setting up and running a game -- Twenty-five games. Activity cards. Alphabet soup. At risk. Balloon juggle. Batter up! Bingo 1, letter bingo. Bingo 2, math bingo. Bingo 3, wall bingo. Bits and pieces. Bubbles. Crosswords. Dilemma. Fast track. Grab bag. Granny squares. Guesstimate. Guggenheim. Knowledge golf. Lightning round. Medley relay. Music time. Scavenger hunt. Spin off. Three-in-a-row. Trash ball -- Finding the right game. Appendix one, game summaries. Appendix two, sample game lessons. Appendix three, games for special situations. Appendix four, game match matrix. | |
650 | 0 | _aEducational games. | |
650 | 0 | _aActivity programs in education. | |
650 | 0 | _aExperiential learning. | |
700 | 1 |
_aSugar, Kim Kostoroski, _d1975- |
|
856 | 4 | 1 |
_uhttp://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=74199&site=ehost-live&scope=site _zElectronic Resources |
942 |
_2lcc _cEB |