Snook, Greg

Real-time 3D terrain engines using C++ and Direct X 9 / Gregory Snook - Hingham, Mass. : Charles River Media, c2003 - 374 p. : ill. + 1 CD-ROM - Game development series .

Includes bibliographical references and index

1584502045


COMPUTER GAMES--PROGRAMMING
THREE-DIMENSIONAL DISPLAY SYSTEMS
DIRECT3D
C++ (COMPUTER PROGRAM LANGUAGE)

QA76.76 .C672 / S666R


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