Refine your search

Your search returned 167 results.

141. Books
The art of game characters / Leo Hartas

by Hartas, Leo.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: New York, N.Y. : Harper Design, 2005Accession number(s): 200510120042, 200510120043.Availability: Items available for loan: Main Campus [Call number: T385 H377A] (2).

142. Books
The art of game design : a book of lenses / Jesse Schell.

by Schell, Jesse.

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Amsterdam : Elsevier, 2010Accession number(s): 201306040064.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 S334A] (1).

143.
The Art of Game Design : a book of lenses / Jesse Schell.

by Schell, Jesse [author.] | Safari, an O'Reilly Media Company.

Edition: 3rd edition.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, [2020]Online access: EBSCOhost Availability: No items available

144. Books
The art of game worlds / Dave Morris & Leo Hartas

by Morris, Dave | Hartas, Leo.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: New York, N.Y. : Harper Design International, 2004Accession number(s): 200501140033, 200510270020.Availability: Items available for loan: Main Campus [Call number: T385 M677A] (1). In transit (1).

145. Books
The art of producing games / David McCarthy, Ste Curran, and Simon Byron

by McCarthy, David | Curran, Ste | Byron, Simon.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson/Course Technology, 2005Accession number(s): 200508310064, 200508310065.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 M322A] (1).

146. Books
The Beginner's guide to android game development / James S. Cho

by Cho, James S.

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Ireland : Glasnevin, 2014Accession number(s): 2015000003383.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 C464B 2014] (1).

147. Books
The business and culture of digital games : gamework/gameplay / Aphra Kerr

by Kerr, Aphra.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: London : Sage, 2006Accession number(s): 200709030013.Availability: Items available for loan: Main Campus [Call number: GV1469.17 .S63 K477B] (1).

148. Books
The game design reader : a rules of play anthology / edited by Katie Salen and Eric Zimmerman ; book design and photography Douglas Diaz and Katie Salen.

by Salen, Katie [ed.] | Zimmerman, Eric [ed.].

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Cambridge, Mass. : MIT Press, c2006Accession number(s): 2015000001564.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 G353 2006] (1).

149. Books
The game maker's apprentice : game development for beginners / Jacob Habgood, Mark Overmars

by Habgood, Jacob | Overmars, Mark.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Berkeley, Calif. : Apress, c2006Accession number(s): 200807080014.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 H323G] (1).

150. Books
The game producer's handbook / Dan Irish

by Irish, Dan.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson/Course Technology, c2005Accession number(s): 200602160008.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 I747G] (1).

151. Books
The game programmer's guide to torque : under the hood of the torque game engine / Edward F. Maurina III

by Maurina, Edward F., III, 1969-.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Wellesley, Mass. : A K Peters, c2006Accession number(s): 200807080015.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 M387G] (1).

152. Books
The indie game development survival guide / David Michael

by Michael, David R, 1968-.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Hingham, Mass. : Charles River Media, c2003Accession number(s): 200412220068, 200412240012.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 M523I] (1).

153. Books
The King's Quest companion

by Spear, Peter.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley, Calif : Osborne McGraw-Hill, 1991Accession number(s): 42525, 42526.Availability: Items available for loan: Main Campus [Call number: GV1469.15 S632K] (1).

154. Books
The official GameSalad guide to game development / Jeannie Novak.

by Novak, Jeannie, 1966-.

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Australia : Delmar, Cengage Learning, c2014Accession number(s): 201405060023.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 N682O] (1).

155. Books
The official guide to 3D GameStudio / Michael Duggan

by Duggan, Michael.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson Course Technology, c2007Accession number(s): 200804020033.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 D833O] (1).

156. Books
The ultimate guide to video game writing and design / by Flint Dille and John Zuur Platten ; edited by Skip Press

by Dille, Flint | Platten, John Zuur.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: New York, N.Y. : Lone Eagle, 2007Accession number(s): 200802080022.Availability: No items available In transit (1).

157. Books
The web game developer's cookbook : using JavaScript and HTML5 to develop games / Evan Burchard.

by Burchard, Evan.

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Upper Saddle River, N.J. : Addison-Wesley, 2013Accession number(s): 201306040069.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 B872W] (1).

158. Books
Torque for teens / Michael Duggan

by Duggan, Michael.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson/Course Technology, c2008Accession number(s): 200804020030.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 D833T] (1).

159. Books
Unity 5 from zero to proficiency (Beginner) : a step-by-step guide to coding your first game / Patrick Felicia.

by Felicia, Patrick [author].

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: United States : [publisher not identified], 2015Accession number(s): 2016000005917.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 F444U 2015] (1).

160. Books
Unity 5 from zero to proficiency (Beginner) : a step-by-step guide to coding your first game / Patrick Felicia.

by Felicia, Patrick [author].

Edition: Third editionMaterial type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: [United States] : Patrick Felicia, 2019Accession number(s): 2019000001471.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 F444U 2019] (1).


- Copyright © 2022 Library and Learning Space -

Powered by Koha