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21.
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Cinema 4D : the artist's project sourcebook / Anne Powers
by Powers, Anne. Edition: 2nd ed.Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Amsterdam : Elsevier, c2007Accession number(s): 201006250005.Availability: Items available for loan: Main Campus [Call number: TR897.7 P683C 2007] (1).
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22.
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23.
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24.
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Cracking animation / Peter Lord & Brian Sibley ; foreword by Nick Park.
by Lord, Peter, 1953- | Sibley, Brian. Edition: New ed.Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: New York, N.Y. : Thames & Hudson, 2010Accession number(s): 201301230003.Availability: Items available for loan: Main Campus [Call number: TR 897.5 L672C 2010] (1).
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25.
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Creating 3D effects for films, TV, and games / David Santiago
by Santiago, David. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Boston, Mass. : Thomson/Course Technology, c2005Accession number(s): 200511230027, 200511230028, 200512020007.Availability: Items available for loan: Main Campus [Call number: TR854 S267C] (1).
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26.
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Creating game art for 3D engines / Brad Strong
by Strong, Brad. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Boston, Mass. : Charles River Media, c2008Accession number(s): 200804020035.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 S776C] (1).
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27.
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Creating the art of the game / Matthew Omernick
by Omernick, Matthew. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Boston, Mass. : New Riders, 2004Accession number(s): 200412220046, 200412230049.Availability: Items available for loan: Main Campus [Call number: T385 O437C] (1). In transit (1).
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28.
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29.
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Digital fantasy painting / Michael Burns
by Burns, Michael, 1968-. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Australia : Page One, c2001Accession number(s): 200304240101.Availability: Items available for loan: Main Campus [Call number: T385 B876D] (1).
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30.
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Digital fantasy painting / Michael Burns
by Burns, Michael, 1968-. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: New York, N.Y. : Watson-Guptill, 2002Accession number(s): 200312120060.Availability: Items available for loan: Main Campus [Call number: T385 B876D] (1).
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31.
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Digital space : designing virtual environments
by Weishar, Peter. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York, N.Y. : McGraw-Hill, 1998Accession number(s): 223837.Availability: Items available for loan: Main Campus [Call number: T385 W447D] (1).
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32.
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Essential CG lighting techniques / Darren Brooker
by Brooker, Darren. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Oxford : Focal Press, 2003Accession number(s): 200307100026.Availability: Items available for loan: Main Campus [Call number: T385 B766E] (1).
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33.
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34.
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Exploring 3D animation with Maya 6 / Patricia Beckmann, Phil Young
by Beckmann, Patricia | Young, Phil. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: New York, N.Y. : Thomson/Delmar Learning, c2005Accession number(s): 200505260097.Availability: Items available for loan: Main Campus [Call number: TR897.7 B424E] (1).
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35.
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Game character creation with blender and unity / Chris Totten.
by Totten, Christopher W. Material type: Book; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Indianapolis, Ind. : Wiley, c2012Accession number(s): 201306040025.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 T677G] (1).
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36.
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Game physics / David H. Eberly
by Eberly, David H. Edition: 2nd ed.Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Amsterdam : Elsevier, c2010Accession number(s): 201103240034.Availability: Items available for loan: Main Campus [Call number: QA 76.76 .C672 E237G 2010] (1).
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37.
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Inside Direct3D
by Kovach, Peter J. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Redmond, Wash. : Microsoft Press, 2000Accession number(s): 310820000025.Availability: Items available for loan: Main Campus [Call number: T385 K682I] (1).
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38.
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Inspired 3D modeling and texture mapping / Tom Capizzi
by Capizzi, Tom. Material type: Book; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: [S.l.] : Premier Press, c2002Accession number(s): 200608280003.Availability: Items available for loan: Main Campus [Call number: T385 C364I] (1).
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39.
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40.
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