Your search returned 86 results.

61. Books
Maya 4.5 fundamentals / Jim Lammers with Lee Gooding

by Lammers, Jim | Gooding, Lee.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Indianapolis, Ind. : New Riders, c2003Accession number(s): 200307260047.Availability: Items available for loan: Main Campus [Call number: TR897.7 L355M] (1).

62. Books
Maya 6 revealed / Kelly L. Murdock

by Murdock, Kelly L.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson Course Technology PTR, 2004Accession number(s): 200412220045, 200412230046.Availability: Items available for loan: Main Campus [Call number: TR897.7 M872M] (1).

63. Books
Maya character creation : modeling and animation controls / Chris Maraffi

by Maraffi, Chris.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Indianapolis, Ind. : New Riders, c2004Accession number(s): 200408050040, 200408050041.Availability: Items available for loan: Main Campus [Call number: TR897.7 M372M] (1).

64. Books
Maya character modeling and animation : principles and practices / Tereza Flaxman

by Flaxman, Tereza.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Charles River Media, c2007Accession number(s): 200709050028.Availability: Items available for loan: Main Campus [Call number: TR897.7 F529M] (1).

65. Books
Maya studio projects : dynamics / Todd Palamar

by Palamar, Todd.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Indianapolis, Ind. : Wiley, c2010Accession number(s): 201004230061.Availability: Items available for loan: Main Campus [Call number: Q183.9 P342M] (1).

66. Books
Maya techniques : hyper-realistic creature creation : a hands-on introduction to key tools and techniques in Maya / by Eric Miller, Paul Thuriot, Jeff Unay & edited by Marc-Andre Guindon

by Miller, Eric | Thuriot, Paul | Unay, Jeff | Guindon, Marc-Andre [ed.].

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: S.l. : Alias, c2006Accession number(s): 200611170001, 200611170002.Availability: Items available for loan: Main Campus [Call number: TR897.7 M544M] (1).

67. Books
Maya visual effects : the innovator's guide / Eric Keller

by Keller, Eric, 1969-.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Indianapolis, Ind. : Wiley, c2007Accession number(s): 200709050027.Availability: Items available for loan: Main Campus [Call number: TR897.7 K444M] (1).

68. Books
Physically based rendering : from theory to implementation / Matt Pharr, Wenzel Jakob, Greg Humphreys.

by Pharr, Matt [author] | Jakob, Wenzel [author] | Humphreys, Greg [author].

Edition: Third editionMaterial type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Amsterdam : Elsevier/Morgan Kaufmann Publisher, ©2017Accession number(s): 2016000006172.Availability: Items available for loan: Main Campus [Call number: T385 P427P 2017] (1).

69. Books
Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics / Michael O'Rourke

by O'Rourke, Michael.

Edition: 3rd ed.Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: New York, N.Y. : W.W. Norton, c2003Accession number(s): 200408050132, 200409010082.Availability: Items available for loan: Main Campus [Call number: TR897.7 O768P 2003] (1).

70. Books
Real-time 3D terrain engines using C++ and Direct X 9 / Gregory Snook

by Snook, Greg.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Hingham, Mass. : Charles River Media, c2003Accession number(s): 200409080058.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 S666R] (1).

71. Books
Rendering with mental ray & 3ds Max / Joep van der Steen

by Steen, Joep van der.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Amsterdam : Elsevier, c2007Other title: Rendering with mental ray and 3ds Max.Accession number(s): 200804020029.Availability: Items available for loan: Main Campus [Call number: T385 S733R] (1).

72. Books
Rendering with Mental Ray and 3Ds Max / Joep van der Steen, Ted Boardman

by Steen, Joep van der | Boardman, Ted.

Edition: 2nd ed.Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Amsterdam : Elsevier, c2010Other title: Rendering with mental ray & 3ds Max.Accession number(s): 201003250008.Availability: Items available for loan: Main Campus [Call number: T385 S733R 2010] (1).

73. Books
Sams teach yourself unity game development in 24 hours / Ben Tristem, Mike Geig.

by Tristem, Ben [author.] | Geig, Mike [author.].

Edition: Second edition.Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Indianapolis : Sams, 2016Other title: Unity Game development in 24 hours.Accession number(s): 2016000003575.Availability: Items available for loan: Main Campus [Call number: QA76.76 .C672 T747S 2016] (1).

74. Books
Texturing : concepts and techniques / Dennis Summers

by Summers, Dennis.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Hingham, Mass. : Charles River Media, c2004Accession number(s): 200602030003, 200602030004.Availability: Items available for loan: Main Campus [Call number: TR897.7 S955T] (1).

75. Books
The art of 3D computer animation and effects / written and designed by Isaac Kerlow.

by Kerlow, Isaac Victor, 1958-.

Edition: 4th ed.Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Hoboken, N.J. : Wiley, c2009Accession number(s): 201108040043.Availability: Items available for loan: Main Campus [Call number: T385 K474A 2009] (1).

76. Books
The art of maya : an introduction to 3D computer graphics / Tim H. Brown ... [et al.]

by Brown, Tim H.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Toronto : Alias/Wavefront, Education, 2003Accession number(s): 200305070015.Availability: Items available for loan: Main Campus [Call number: TR897.7 A776] (1).

77. Books
The art of maya : an introduction to 3D computer graphics / authors: Tim H. Brown ... [et al.]

by Brown, Tim H.

Edition: 3rd ed.Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Toronto : Alias, 2005Accession number(s): 200611170003, 200611170004.Availability: Items available for loan: Main Campus [Call number: TR897.7 A776 2005] (1).

78. Books
The cinema 4D R10 handbook / Anson Call

by Call, Anson.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Charles River Media, c2007Other title: Cinema 4D R10 handbook.Accession number(s): 200907010022, 200907010023.Availability: Items available for loan: Main Campus [Call number: T385 C344C] (1).

79. Books
The game artist's guide to Maya / Michael McKinley

by McKinley, Michael.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: San Francisco, Calif. : Sybex, c2005Accession number(s): 200508310068.Availability: Items available for loan: Main Campus [Call number: TR897.7 M324G] (1).

80. Books
The official Blender gamekit : interactive 3-D for artists / edited by Ton Roosendaal and Carsten Wartmann

by Roosendaal, Ton [ed.] | Wartmann, Carsten [ed.].

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: San Francisco, Calif. : No Starch Press, c2003Accession number(s): 200311080041, 200311080042.Availability: Items available for loan: Main Campus [Call number: TR897.7 O334] (1).


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