Your search returned 4 results.

1. Books
Film editing : theory and practice / Christopher Llewellyn Reed.

by Reed, Christopher Llewellyn.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Dulles, Va. : Mercury Learning and Information, c2012Accession number(s): 201301080015, 201301080016.Availability: Items available for loan: Main Campus [Call number: TR 899 R432F] (1).

2. Books
Introduction to 3D game programming with DirectX 11 / Frank D. Luna.

by Luna, Frank D.

Material type: book Book; Literary form: Not fiction ; Audience: Specialized; Publisher: Dulles, Va. : Mercury Learning and Information, c2012Accession number(s): 201306030127.Availability: Items available for loan: Main Campus [Call number: QA 76.76 .C672 L862I] (1).

3. Books
Introduction to 3D game programming with DirectX® 12 / Frank D. Luna.

by Luna, Frank D [author].

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Copyright date: Dulles, Va. : Mercury Learning and Information, ©2016Accession number(s): 2016000005611.Availability: Items available for loan: Main Campus [Call number: QA76.76.C672 L862I 2016] (1).

4. Books
Programming fundamentals using Java : a game application approach / William McAllister and S. Jane Fritz.

by McAllister, William [author] | Fritz, Jane S [author].

Material type: book Book; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Dulles,Virginia : Mercury Learning and Information, 2015Accession number(s): 2015000003171.Availability: Items available for loan: Main Campus [Call number: QA76.73.J38 M324P 2015] (1).


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